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Game Manual 0
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Game Manual 0 Table of Contents

  • Mission Statement
  • Start Here
  • Know Your Lingo
  • Being a Team
    • Starting a Team
    • Team Organization
    • Collaboration and Efficiency
    • Outreach Basics
    • Pitching Your Team
    • How to Ask Effective Questions
  • Design Skills
    • Engineering Design Process
    • Design Strategy
    • Computer-aided design (CAD)
    • CAD Tutorials
    • Design Glossary
  • Hardware Components
    • Kit and Hardware Guide
      • goBILDA
      • REV Robotics
      • TETRIX
      • Actobotics (Discontinued)
      • Custom
      • Kit Glossary
    • Fastener Guide
    • Tools List
    • Tips and Tricks
  • Custom Manufacturing
    • Materials Guide
    • 3D Printing
    • Machining
    • Laser Cutting
    • Manufacturing Glossary
  • Common Mechanisms
    • Design Tradeoffs
    • Drivetrains
      • Tank (Skid-Steer) Drivetrains
      • Holonomic Drivetrains
      • Sample Drivetrains
    • Power Transmission
      • Motion Mounting
      • Shaft Retention
      • Direct Drive
      • Gears
      • Roller Chain
      • Timing Belt
      • Power Transmission Glossary
    • Linear Motion Guide
      • Drawer Slides
      • Extrusion Slides
      • Linear Bearing Slides
      • Custom Options
      • Lead Screws
      • Rack and Pinion
      • Rigging
    • Arms
    • Linkages
    • Passive Intake/Claw
    • Active Intake
      • Principles of an Intake
      • Types of Intake
    • Transfers
      • Transfer Design Fundamentals
      • Types of Transfers
    • Dead Wheels
    • Turrets
      • Full Turrets
      • Mini Turrets
  • Electronics and Motion Components
    • Wiring Guide
    • Connectors and Wires
    • Control Systems
    • Driver Station Guide
    • Motor Guide
      • Choosing a Motor
      • Gearbox Internals
      • Motor Wiring And Mounting
      • Motor Power
      • Motor Glossary
    • Servo Guide
      • Choosing a Servo
      • Servo Usage Tips
    • Sensor Glossary
    • Tips and Tricks
  • Software
    • Getting Started
      • Fundamental Concepts of Programming
      • Options for Programming
      • LinearOpMode vs OpMode
      • Reading and Writing to Hardware
      • Using Android Studio
      • Common Issues
    • Tutorials
      • Mecanum TeleOp
      • Gamepad Usage
      • Using Telemetry
      • Encoders
      • Bulk Reads
      • Computer Vision
    • Programming Concepts
      • Control Loops
      • Finite State Machines
      • Kinematics
      • Odometry
    • Advanced Control System
      • Control System Electronics
      • SDK Communication
      • SDK Motors
      • SDK Servos
      • SDK Sensors
      • Lynx Module
    • Software Glossary
  • Awards
    • Award Categories
    • Engineering Portfolio
    • The Judging Process and Presentation
    • Notebook Designs and Decisions
  • Useful Resources
  • Appendix
    • Gallery Of Robot Designs
    • Vendor List
    • Vendor Guide
    • License
  • Contributor’s Guide
    • Style Guide
    • Methods of Contributing
    • Contributors
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Power Transmission¶

When building any mechanism, it is important to consider how the mechanism will be powered, as gear ratio and form factor are two factors that affect both spacing and efficiency. There are four main forms of power transmission: direct drive, gears, chain, and timing belt. In addition, there are different ways of powering a mechanism that is mounted on an axle.

  • Motion Mounting
  • Shaft Retention
  • Direct Drive
  • Gears
  • Roller Chain
  • Timing Belt
  • Power Transmission Glossary
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Motion Mounting
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Sample Drivetrains
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